INDEPENDENT STUDY : |
Monday/Tuesday- April 25th/26th, 2022
Objectives
Students will be able to:
PART 1: WARM-UP
PLEASE WATCH VIDEO AND ANSWER THE QUESTION AT THE BOTTOM IN GOOGLE CHROME
Students will be able to:
- Explain how the draw loop allows for the creation of animations in Game Lab
- Use the draw loop in combination with the randomNumber() command, shapes, and sprites to make simple animations
PART 1: WARM-UP
PLEASE WATCH VIDEO AND ANSWER THE QUESTION AT THE BOTTOM IN GOOGLE CHROME
- This video shows a flip-book to make animation. In your own words, how is it working? Why does it "trick our eyes" into thinking something is moving?
WARM- UP REMARKS:
- The key is seeing many pictures in a row that are slightly different. The vocabulary word "frame" is one of those many pictures--a single image within an animation. Soon you will be creating animations of their own.
PART 2: REMARK:
You've already learned how to do some really great things in Game Lab. Today you'll have a chance to put them all together to make an interesting scene to share with the world. That means instead of trying to recreate someone else's idea, you're going to get to come up with an idea of your own, so it's time to get creative!
PART 3: QUESTION OF THE DAY:
- How can we use Game Lab to express our creativity?
PART 4: PLEASE WATCH VIDEO
- What does the draw function do?
PART 5:
PART 6:
PART 7:
PART 8:
EXIT TICKET: PLEASE ANSWER THIS ON GOOGLE CLASS:
- Question of the Day: How can we use Game Lab to express our creativity?
- What was one especially creative way you saw someone else use the blocks today?
WEDNESDAY - April 27th, 2022
Objectives
Students will be able to:
PART 1: WARM-UP:
Reviewing Sprite PropertiesReview:
PART 2: SHARE
PART 3: Question of the Day:
Students will be able to:
- Identify which sprite properties need to be changed, and in what way, to achieve a specific movement
- Use the counter pattern to increment or decrement sprite properties
PART 1: WARM-UP:
Reviewing Sprite PropertiesReview:
- List out all of the sprite properties you can think of and what aspect of a sprite they affect.
- What kinds of animations could you make if you could control the properties you just. wrote?
PART 2: SHARE
PART 3: Question of the Day:
- How can we control sprite movement in Game Lab?
PART 5:
PART 6:
PART 7:
PART8:
PART 9:
PART 10:
PART 11: EXIT TICKET: PLEASE ANSWER THIS QUESTION ON GOOGLE CLASSROOM
Question of the Day: How can we control sprite movement in Game Lab?
You've seen two ways to create animations with the draw loop: random numbers and the counter pattern. What is one type of movement that you'd want to use random numbers for? What is one type of movement that you would want to use the counter pattern for? Are there any movements that might combine the counter pattern and random numbers?
Thursday/Friday - April 28/29th, 2022
Objectives:
PART 1: WARM-UP: PLEASE ANSWER THIS ON GOOGLE CHROME
PART 3: Question of the Day:
PART 4: PLEASE CLICK ON THE LINK BELOW:
- Create clearly named variables that represent different data types and perform operations on their values.
- Decompose problems and subproblems into parts to facilitate the design, implementation, and review of programs.
- Systematically test and refine programs using a range of test cases.
- Document programs in order to make them easier to follow, test, and debug.
PART 1: WARM-UP: PLEASE ANSWER THIS ON GOOGLE CHROME
- What movements do you see in this scene?
- Which movements use random numbers?
- Which movements use the counter pattern?
- Now that we can control the way that our sprites move a little better, we're going to have a chance to put everything together to make an animation from scratch.
PART 3: Question of the Day:
- How can we combine different programming patterns to make a complete animation?
PART 4: PLEASE CLICK ON THE LINK BELOW:
PART 5:
PART 6:
PART 7
PART 8
PART 9
PART 10: EXIT TICKET:
Question of the Day: PLEASE ANSWER THESE QUESTIONS ON GOOGLE CLASSROOM:
1. How can we combine different programming patterns to make a complete animation?
2. What was one interesting way that you saw sprite movement used today?
Intro to Python:
Part 1: Create an account:
- Create an account by signing up with your Teach google email.
- Please select the google image
2. Then, select "Learn Python"
3. Click on the green button to " Enroll" in the Data Scientist class.
4. Grab headphones and begin your journey with Python
Exit ticket:
Show me your work.
Exit ticket:
Show me your work.